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Brand runes
Brand runes











Ignites enemies near the target, dealing 60 AP.īlaze: Conflagration spreads farther if the target is ablaze.

brand runes

PILLAR OF FLAMEĪfter a short delay erupts at a location, dealing 70 AP to enemies.īlaze: Pillar of Flame deals 30% more damage to enemies that are ablaze. Launches a fireball that deals 80 magic damage to the first enemy hit.īlaze: Sear stuns for 1.75 seconds if the target is ablaze. Stacking Ablaze 3 times on champions and large monsters causes them to detonate after 2 seconds, dealing 10% AP of each nearby enemy's max Health as AP.Įnemies that detonate cannot stack Ablaze again within 4 seconds. Brand abilities BLAZEīrand's abilities set enemies Ablaze, dealing 3% of their max Health as magic damage over 4 seconds. This range has a bit of a weak nerf, so if you guys don't go up temporarily, you'll need to come up later when you get the buff again.Īdd this item, Brand is too annoying when burning slow stun. If you hold Brand as a support, you will only build pure damage, not need to buff items for teammates.īecause Brand blood is quite paper and uses quite a lot of mana, so builders will tend to add magic items for blood and add mana quite appropriately.

brand runes

If you're a mage, you'll need to build a magic booster. A paper-blooded champion with poor mobility, but being pushed to death and not being able to play, has no meaning anymore. However, since the frequent poke requires a large amount of mana, you will have to think about choosing the "Manaflow Band" rune.

brand runes

The skills tend to poke, so in order for Brand's damage to be strongest you will need to choose runes that increase magic power: "Electrocute" and "Scorch". As a support, but the amount of damage is extremely large.













Brand runes